Download Realm of Chaos (Grail Quest, Book 6) by J. H. Brennan PDF

By J. H. Brennan

Take in Excalibur, the magic sword, and get ready to go into the world of Chaos!

A sorcerer's curse has grew to become th eKingdom of Avalon right into a land of nightmare. Leprous fogs blot out the solar, putrid fungus assaults structures, gold rusts, fabric rots and rot and dying pollute the land.

The fort at Camelot holds the foremost to the curse, however the nice gates are barred. you want to notice the key path that leads inside of its grim partitions. yet to take action you want to first input the plague-ridden city of Glastonbury, the place evil lurks at the back of each slime-encrusted door, as you search the data and gear you wish in this, your such a lot tricky and critical Grailquest experience yet...

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Extra info for Realm of Chaos (Grail Quest, Book 6)

Sample text

Score below three and you'd better fall to 72. 91 The corridor runs north/south, ending in a flight of gloomy stone steps at its southern end. The steps lead downwards into darkness, broken by 93-94 92 just the barest flicker of dull red light somewhere below. ' complains EJ. ' Taking the steps down will lead you to 81. But you ignore him, since an adventurer often has to do grotty things no ordinary squeamish mortal would face up to. You open the first pouch and discover therein . . Two vials of Healing Potion!

Now stop messing about with ducks when you've a kingdom to save. Return to 20 and decide what to do from there. 64 Climbing down, are you? Better check to make sure you don't slip and break your neck. Roll two dice. Score 4 or below and go to 45. Score 5 or more and turn to 37. 65 The tunnel, which runs east/west ends in a blank wall to the west and a crossroads to the east at 44. 66 Roll two dice to determine how many LIFE POINTS you have lost falling down this stupid pit. If the result kills you, go to 14.

Torches have been set in wall brackets so you can see a long way. There are three openings in the western wall and one towards the northern end of the eastern wall. These places can get confusing without a map, Pip. The first opening on the western wall will take you to 148. The second may be reached at 154. The third at 110. If you decide to go via the eastern opening, however, turn to 113. Or you may continue north on the corridor you're in at 131. 129 By the haggis-infested sporran of St Andrew, 129 you're under attack already.

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