By Steve Warner
Crucial LightWave v9 bargains an exceptional advisor to LightWave 3D. Written to aid clients fast take regulate of the software program, this ebook is full of easy-to-understand motives, time-saving assistance and tips, and specified tutorials on approximately each point of the software program, together with the hot gains in LightWave v9.2! Key positive factors of this ebook: - discover ways to version, gentle, floor animate, and render in the first seven chapters! - grasp the LightWave v9 Node Editor for complicated surfacing, texturing, and deformations. - discover ways to version with polygons, Catmull-Clark/Subpatch SubDs, and splines. - discover the secrets and techniques of distortion-free UV mapping and fine quality texturing. - discover ways to seamlessly composite 3D gadgets with real-world photographs. - Create professional-quality personality animation utilizing FK, IK, and IK Booster. - improve your animations with expressions, particle results, and dynamics. - organize a render farm to tear via advanced rendering projects.
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Extra info for Essential LightWave v9
While this enhances the workflow, it comes at a price. You have to pay close attention to case sensitivity. Capital letters will do drastically different things than their lowercase counterparts. If you’re using keyboard shortcuts and are not getting the results you expect, check to make sure Caps Lock is not turned on. Note Modeler’s interface shows Polygons and Points selection modes as
The Setup tab contains the tools you’ll need to set up and adjust a character’s skeleton (used for character animation) as well as add “gons” (polygons that can be converted to various objects such as lights in Layout). The Utilities tab allows you to add plug-ins and launch custom scripts (known as LScript commands). The Utilities tab also features a “catch-all” pop-up menu called Additional. All of the third-party plug-ins you bring into Modeler will appear in this menu by default. The View tab controls zooming and panning.
It also takes time to become comfortable navigating through the displays and working with the various controls. 10 Figure 2-2: The Viewport settings are located in the upper-left corner of each viewport. Note A pop-up menu in LightWave is indicated by a small downward-pointing triangle next to a tool or button. These triangles let you know that there are more options than what is shown. Clicking on a pop-up menu presents you with a list of other options to choose from. · · · · · · · · · · · · · · · · · · · · · · The left pop-up menu allows you to adjust the view angle.